• There are some old school games like Careers and Screaming Eagles that will always have a special place in my heart and on my game shelf. Supremacy was a game that I saw played at the University game club, but I never managed to get in on a game. For a long game it had Read more

  • I recently picked up another trade paperback collection of Astro City, and as always, it led me to start re-reading the previous ones and start searching to see which volumes I was still missing. If you happen to be a fan of quieter comic stories, the ones that take a peek at the person behind Read more

  • Joe Hill came to my attention with the award winning Locke & Key some years ago. Eldritch horror bubbles and foams at the edges of a family trying to put itself together until the entire thing is a frothy waking nightmare. Worth a read, great art, and available at most public libraries these days. I Read more

  • Recently at my ongoing Blades in the Dark game (titled as Streets of Shadows), the players decided to take on a job in the Deathlands. As described in the background section of the core rulebook – The Deathlands: Beyond the lightning barriers, the world is a wasteland of petrified trees, ash, and choking clouds of Read more

  • It was surreal, subversive, and followed the struggles of a secret agent against an unsettling setting. There was little overt action, more mind games and uncertain alliances where the agent dared not make assumptions about the shifting loyalties and hidden agendas of those surrounding them. In each episodes themes of identity and control played out, Read more

  • Small and furtive, the Wrinlians are often overlooked by larger races. Yet through technological prowess and inquisitive minds, they’ve successfully spread through the Hegemony. Despite their size, Wrinlians seem possessed of manic amounts of energy. Few shipyards will not have a pack of Wrinlian mechanics hard at work. Wrinlians have a number of distinct physical Read more