• As a long time comic book fan, I of course played many a superhero TTRPG, including TSR’s Marvel Superheroes (at least 2 editions), DC Heroes (multiple editions), Heroes Unlimited, Villains & Vigilantes, GURPS Supers (okay, technically never played it but it’s a great sourcebook, like many other GURPS sourcebooks), Super World, Mutants & Masterminds (2nd… Read more

  • For this Beyond the Broken Veil – Shadowdark adventure, I wanted to create a high action pulp adventure. With that in mind, we’re using a few options from the Shadowdark Modes of Play (pg. 111) and house rules lifted from other games. Hunter Mode Pulp Mode (Modified) Additionally, I’m bringing some some mechanics from other… Read more

  • I was first handed a copy of Neuromancer by my dad, courtesy of his coworker who heard that I was into science fiction. I devoured it and eagerly chased down more by William Gibson, coming across other authors set in similar gritty high tech dystopic screams against corporate feudalism and submission to the invasive chrome… Read more

  • My “Not Three Gnomes in a Trenchcoat” table (a joke that started in a Out of the Abyss campaign 7+ years ago) agreed to trying out a different system before diving back into a long form campaign. I wrote up three proposals and Shadowdark was the one selected. Here’s a copy of the pitch with… Read more

  • TLDR – Ran Monster of the Week and much fun was had we leaned heavy into ALL THE TROPES you’d expect with a game name like that. My regular Saturday night gaming table was down a few folks so I asked if I could bring a New Game One Shot to the table. One of… Read more

  • Supergirl (2026) – TLDR I was whelmed, entertained, but wanted it to be more. Kara Zor-El was always supposed to be more than a female Superman, at least once they got past the initial “it’s all a dream / what it” issues. She went through many years of finding her place, eventually finding it in… Read more