• I stumbled upon this while looking for background noise and so far, enjoying it well enough through seasons 2 – 4 (haven’t gotten to season 5 yet and season 1 wasn’t carried as part of the streaming service I’m using). TLDR: Standard formula of TV murder mysteries, enough clues for the viewer, a sadness haunts Read more

  • In no way do I deny the less than subtle tributes / inspirations / parodies represented by these Company factions, but when you look at the source materials of dystopic xenophobic cybernetic futures (Robocop, Starship Troopers, Alien, Do Androids Dream of Electric Sheep, etc.) there is no shortage of commentary woven into the fiction. On Read more

  • Black Hat put out a call for playtesters for an upcoming game – Tomb Raider – Shadows of Truth and managed to get in on it. This was no quickstart – it was a 278 page tome plus playbooks and other support material but I still managed to get it to my regular Saturday Night Read more

  • Mothership taps that traditional dystopian vein that comes with a dystopian cyberpunk setting. It has some differences, like focusing on themes of isolation instead of the industrial ghettos and warrens (though space station settings like that found in Pound of Flesh does lean into it, including cyber mod options) and alienation of the self via Read more

  • Mothership has some solid advice for creating factions like defining VIPs, Notable Locations, and goals. Fulfilling goals is reminiscent of the clock mechanic of Blades in the Dark or even D&D’s skill challenge (described in 4E but homebrewed by many for 5E) and kept pretty simple. It potentially also creates opportunities for jobs to send Read more

  • TLDR – I’m running some short space horror adventures and have dome some world building of The Companies. Last week I managed to get a quick game of Mothership to the table. For those that don’t know it, inspired by the sources like Alien, Aliens, Dead Space, Event Horizon, and other movies / books / Read more