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Norsicans are one of the few xenos to encounter the Hegemonic Alliance as a fellow space faring species. It is believed that they originated in the Altair system, but by the time they encountered the Hegemony, they had already spread across several systems by way of the Jump Gates. Though of comparable levels of scientific… Read more
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Scum & Villainy makes mention of xenos a.k.a. aliens but only provides one example (the aquatic Mem) and a few guidelines for designing your own for a playbook. Space Opera as a genre frequently focuses on the humans and humanoids (aka face make up, pointy ears, or weird foreheads). Depending on the world setting, there… Read more
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A quick list of board games that got to the table while I was visiting family down in California over the December holidays. *Wizard is excellent as it plays up to 6 players but takes longer than most card games as it is played over several rounds Read more
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Continuing on with some experience and brainstorming on using cards in game play. Buckle in, there’s a bit of a prologue to this. Skip down to the Mechanics if the backstory gets to be too much. Narrative Twists vs. Random Dice A buddy of mine ran an awesome campaign using the Amber TTRPG, based on… Read more
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From the same studio that brought us the multi award winning Coyote & Crow RPG (and set in the same universe), Wolves also seeks to be a fun game while also giving voice to Indigenous creators. A buddy backed it and I got to play it recently and it is a game I might seek… Read more
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So during my improvised Pirate Borg / Shadowdark ttrpg mash up over the holidays, I pulled out a deck of cards for a visual tracking of creature’s being attacked and damage dealt to them. It got me to thinking about the different ways I’ve used a simple dollar store deck of cards during a game… Read more
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