RPG Theory – 2D Maps vs 3D Movement

*** WARNING - TYRANNY OF DRAGONS SPOILERS AHEAD *** As soon as you have an encounter taking place with flying creatures (including PCs) or terrain that isn't a flat plain, you get that tension between how simple or abstract you want to get for ease of play pulling against how crunchy and precise you want … Continue reading RPG Theory – 2D Maps vs 3D Movement