So during my improvised Pirate Borg / Shadowdark ttrpg mash up over the holidays, I pulled out a deck of cards for a visual tracking of creature's being attacked and damage dealt to them. It got me to thinking about the different ways I've used a simple dollar store deck of cards during a game … Continue reading Game Theory – Playing Cards as Gaming Tools (pt.1)
Tag: Game Design
Mechanics, Metagaming, Philosophical considerations, and picking apart the pieces that make up a game.
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