Game Theory – Using Playing Cards as GamingTools (pt. 2)

Continuing on with some experience and brainstorming on using cards in game play. Buckle in, there's a bit of a prologue to this. Skip down to the Mechanics if the backstory gets to be too much. Narrative Twists vs. Random Dice A buddy of mine ran an awesome campaign using the Amber TTRPG, based on … Continue reading Game Theory – Using Playing Cards as GamingTools (pt. 2)