There are some role playing games like Call of Cthulhu or Gumshoe where searching for clues is part of their DNA. Some RPGs focus on adventure and action, like Dungeons & Dragons or Cyberpunk, so you wouldn't expect for clues to be a thing in such a game. I'd argue that clues and secrets are … Continue reading Secrets & Clues – But your players can’t find them
Tag: Game Design
Mechanics, Metagaming, Philosophical considerations, and picking apart the pieces that make up a game.