From My Table – Mothership Factions pt. 2

Mothership has some solid advice for creating factions like defining VIPs, Notable Locations, and goals. Fulfilling goals is reminiscent of the clock mechanic of Blades in the Dark or even D&D's skill challenge (described in 4E but homebrewed by many for 5E) and kept pretty simple. It potentially also creates opportunities for jobs to send … Continue reading From My Table – Mothership Factions pt. 2