• I’ve been following the Mythos since I was a teenager. I read the short stories, played the TTRPG, and even picked up the original Arkham Horror (basically Candyland with eldritch horrors roaming the neighbourhood). Over the years I’ve seen the proliferation across movies, books, and games (including the Smash Up: Obligatory Cthulhu Set), more than Read more

  • “A scurvy-ridden, rules light, art heavy tabletop RPG … This game is about being a greedy, filthy, scoundrel.” So reads the text at Pirate Borg‘s homepage, barely scratching the grimdark surface of the Mork Borg aesthetic of an 80’s metal band album ala Corrosion of Conformity or Iron Maiden splattered across a handbook akin to Read more

  • TlDR – Overall, enjoyed it but I can’t call it a great movie. It’s Vanilla, tasty and satisfying but really doesn’t surprise or whelm. ** Avoiding as many spoiilers as I can ** First off, I’d say it’s more a family drama that features some action and special effects so if you are looking for Read more

  • Last week, I finally got a game of Mausritter to the table (the core rules are available for free as are many adventures). I did up a quick game pitch and we did up characters for this very simple TTRPG and played for a couple of hours, saw the death of a character, the rescue Read more

  • For years I’ve been applying a house rule that most undead creatures would be immune to necrotic damage but take additional damage from radiant sources. Vulnerability (double damage) seemed to be excessive, but I picked up another house rule to apply +50% damage for vulnerability that seemed a better fit and still not that complex Read more

  • I’m a long time gamer and seen many a map. Recently experiences at a couple of tables have really highlighted how map expectations have changed over the years and gamer generations. I’ve got fond memories of our DM describing the rooms of “from the door you enter, the wall goes 20 feet west, 30 feet Read more