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Wizards of the Coast has dropped another sneak peak for playtest, this time focusing on the ‘Expert Classes’ of Bard, Ranger, and Rogue. Check out the details here. There is a lot to work through Good (Glad to see this, it bodes well) I like that they list recommendations for what to take for proficiencies Read more
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In a book, you can write a character who is smart enough to know that a farm boy recently turned hero shouldn’t charge into a fight with the Imperial Guard. But if it’s one of your players making that choice, the last thing you want to do is fudge the rolls to let them win Read more
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There are many ways for a party of PCs to get wiped out. As the Game Master, you potentially have an unlimited budget of powers and creatures to bear down on even the most epic characters. But then, we don’t.* Why? Game Balance has been around for a couple of decades and even was baked Read more
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Call of Cthulhu by Chaosium is one of the classic skill driven RPG systems out there, using a percentile system that can be found in the family of games that includes Stormbringer, Ringworld, Runequest, and others spawned from the same core Basic RPG (link to Basic RPG). The most recent 7th Edition of the game Read more
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Something Squid-like This Way Comes … As a teenager, I wasn’t reading many of the same books as my peers. For example, while many of them were reading Stephen King (The Shining, Cujo) or Flowers in the Attic (horror of a different kind), I was mostly a science fiction and fantasy fan (Alan Dean Foster’s Read more
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To ‘reskin’ a creature or an item is to give it a new appearance in such a way that it changes how it interacts with players more in a stylistic way rather than in a mechanical one. One of the great creative joys of running a game of Dungeons & Dragons is magic items. I Read more
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