• Speaking of falling …I was reminded of some related house rules that we have used for a couple of our D&D 5E games. Applying CONDITION: PRONE to flying creatures If a flying creature is made prone as an effect, treat it as ‘off balance’ and apply advantage to attacks made against it and disadvantage with… Read more

  • My Saturday Night Game returned to the Tomb of Annihilation campaign. It was great set piece of waves of undead and the Wreck of the Star Goddess – a flying ship lost in the jungles of Chult! Adding to the complication was a ticking clock of attackers besieging the survivors of the Star Goddess’ crew.… Read more

  • So it was a long weekend due to Canadian Thanksgiving so we got together and played a couple of boardgames. MARVEL Champions *new to my table What I liked This reminds me a great deal of the classic Sentinels of the Multiverse but with a few key changes. With This I Took Issue Overall, I… Read more

  • By strange conjunction of stars, I just consumed two Peter Pan related bits of media. Dead Lies Dreaming One of the more recent novels from the Atrocity Archives series aka The Laundry Files by Charles Stross. If you happen to be a fan of Lovecraftian horror and the Cthulhu mythos, I’d highly recommend it. It… Read more

  • Wizards of the Coast has dropped another sneak peak for playtest, this time focusing on the ‘Expert Classes’ of Bard, Ranger, and Rogue. Check out the details here. There is a lot to work through Good (Glad to see this, it bodes well) I like that they list recommendations for what to take for proficiencies… Read more

  • In a book, you can write a character who is smart enough to know that a farm boy recently turned hero shouldn’t charge into a fight with the Imperial Guard. But if it’s one of your players making that choice, the last thing you want to do is fudge the rolls to let them win… Read more