• Mothership taps that traditional dystopian vein that comes with a dystopian cyberpunk setting. It has some differences, like focusing on themes of isolation instead of the industrial ghettos and warrens (though space station settings like that found in Pound of Flesh does lean into it, including cyber mod options) and alienation of the self via… Read more

  • Mothership has some solid advice for creating factions like defining VIPs, Notable Locations, and goals. Fulfilling goals is reminiscent of the clock mechanic of Blades in the Dark or even D&D’s skill challenge (described in 4E but homebrewed by many for 5E) and kept pretty simple. It potentially also creates opportunities for jobs to send… Read more

  • TLDR – I’m running some short space horror adventures and have dome some world building of The Companies. Last week I managed to get a quick game of Mothership to the table. For those that don’t know it, inspired by the sources like Alien, Aliens, Dead Space, Event Horizon, and other movies / books /… Read more

  • What is best in board gaming? To roll you dice, count the damage, and hear the lamentations of bad luck! It’s been a while since I had played Conan the board game from Monolith games, so I was up for it when it got brought out at the table. The pitch – you get to… Read more

  • Author Peter McLean has written a grimdark fantasy noir series, following a crime boss turned soldier returned crime boss and eventually embroiled in the political machinations of kingdoms at war and revolutions. Overall, I liked it, the first book in particular. As the series goes by, we watch the rise of Tomas Piety and his… Read more

  • I’m a big fan of two of the three other Forbidden games* and I was eager to see if Forbidden Jungle was going be among the better ones. TLDR – yes, I enjoyed it as did the others at the table. Though it can be said that there is a series with the Forbidden games,… Read more